Other then that there are programmers that have succsessfully made mp stable mods that did not cause resyncs. And then continueing to beline the ruins and ignore most of the map. Someone belineing a far superior spot 8 tiles away while sending his warrior in the fastest possible way in another direction for a faith cs. but saveing all turns in auto saves can help you there. Also they are a pain to detect in civ games. And this is only dedected if 2 or more players use the cheat and pick the same civ.Ī 4th cheat can only be done as host, but gives the host a preview of the map and lets you pick the spot you want to play.Ī 5th cheat is map hack. You just have it show random no matter what you pick. Europe map sometimes bug out like this even if none use a mod, but other maps do not.Ī third popular cheat is to have the lobby show you random a civ while you accually do pick. Normally when you do a reload the AI gets higher production and approval rateings not far lower!Īn other popular cheat is to add more bonus tiles at the beginning of the game. that civ ended up with 0 approval% during the reload. It was easily detectable when i did a reload. It would show up as emperor to the other players, while his real diffculty was settler level. He changed his difficulty setting to show something different in lobby then what he played with ingame. I remember 1 player that did an obvious happiness cheat.